Variable: connect
constconnect: (options) =>Promise<PlotClient>
Connects the current game to Plot.
Call this during game startup and wait for it before using Plot features. Concurrent calls share the same pending or completed connection. If an attempt fails, a later call can retry.
Parameters
options?
PlotConnectOptions = {}
Optional connection settings.
Returns
Promise<PlotClient>
A promise for the connected game client.
Throws
PlotConnectionError when the page is not running as a Plot game, its connection settings are invalid, or Plot cannot connect to it.