Interface: GameStateSnapshotInfo<T>
Information accompanying a complete game-state snapshot.
Extends
Type Parameters
T
T = SyncedObject
Properties
affects
readonlyaffects: (...path) =>boolean
Returns whether this snapshot invalidates a path in game state. Initial snapshots and recovery replacements affect every path.
Parameters
path
Returns
boolean
change?
readonlyoptionalchange?:GameStateChangedEvent<T>
The accepted change as represented through this view for a
SnapshotReason.Change snapshot. It is absent for
SnapshotReason.Initial and SnapshotReason.Resync snapshots.
reason
readonlyreason:SnapshotReason
Why Plot delivered this complete snapshot.